Okay so lets talk about how you should actually play the early game given you followed everything pointed out above. Moreover, be sure to have your plans drawn up early, so your Generals can plan their attacks in plenty of time. So whats the best way to go about it? Might be too much just for sp but it's better than not enough info. WORSHIP ME!!!!!!!!!!!!!!!!!!!!!!!!!!!! If you're going to be pierced/being pierced/on a budget (SA) more infantry and fewer tanks is better, all the way up to 10/10, which is arguably better on defense and will take far fewer losses. In addition, this is one of the key reasons I recommend going down the Positive Heroism root, as you get access to the tank genius Konstantin Rokossovsky, which allows you to make better use of your tanks; by accepting the German-Soviet Research Treaty, you get access to research bonuses on medium tanks, which you must research as soon as possible! Please leave a like and subscribe if you enjoy this video. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Positive Heroism8. And unlike 14/4 marines, once these land they can actually fight. In theory, they will automatically retreat to more defensible terrain as they are pushed back. Espaol - Latinoamrica (Spanish - Latin America). Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. #hoi4 #heartsofiron4 #ww2 #FreemurIt is a guide that tells you how to repel the German and Russian attack as Poland.Musics:Polish Folk Song - Hej SokolyPolis. There's no way to not be grinding one of those if you have 5 divisions so you just delay both as long as possible. I tried it with expert Ai. So, I'm playing a match as Stalin, and I have 5 million deployed men. You can make dedicated anti-infantry tanks with your SPGs but you should be trying to match Germany tank for tank first and worrying about infantry later. Talk to your allies to sell licenses like the medium tank II. Well, thats my military tactic in a concise nutshell. This item will only be visible in searches to you, your friends, and admins. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." Armor is useful if you believe your division will not be pierceable with upgrades. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. This item has been removed from the community because it violates Steam Community & Content Guidelines. Amtracs are pretty essential as the Axis for killing the USSR, and for the Allies they're needed for naval invasions (see template 4.2) But primarily defensive nations like the USSR can stick with standard mechanized (and frankly anyone can, you just have to force attack rivers). GE sounds great, show us the Kaiserine, and the HRE) Japan was always a bit too much micromanagement for me though, as with all island nations/ US, with all these naval invasions. Does not have AA and is too expensive. Use your tanks wisely, never underestimate the Axis and don't take risks needlessly and lose the game. During your attack on the Axis, make use of your tanks by pushing deep into enemy territory and cutting off divisions, which allow you to encircle enemy troops, making your attack more efficient. Electronic Mechanical Engineering (do this part of the tree as you go on, as you get research deduction bonuses), Industry (concentrated industry and construction before anything else), Land Doctrine (superior firepower see next section for more details), Air Doctrine (operational integrity as it minimises your plane loss), Tanks (medium tanks as soon as possible, bonuses come from research treaty with Germany), Artillery (important for my recommended military strategy see next section for more details), Division equipment and different divisions (logistic company useful). Alternatively, just add 1 Medium Armor company (50 tanks) to each of the 168 divisions by 1941, and wipe out the Reich right away, or after a couple of months when the German onslaught wears out against your defenses. Plus, unlike forts, these tanks and military factories will be serving the Union no matter where you fight later. Division level AA reduces the penalty from air superiority and shoots down CAS that directly attack the division. Hi, I saw that you got Heavy 3s by 1940 and I was wondering how you did that? Therefore, their manpower will massively deplete, causing divisions to simply disappear due to losing all of their HP. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Supports: Limit support companies on this one. Here is an example of what is known as the Romanian Death Zone. You need at least 20% armored divisions to avoid grinding infantry leader and under 40% to avoid panzer leader. This item has been removed from the community because it violates Steam Community & Content Guidelines. For volunteers, it's different because you're capped on the number you can send. Tanks is 1 or 2 divisions with light tanks. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Privacy Policy. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Finally, variants. I usually use them in separate divisions, though, like you'll see in template 4.3. This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. Menu. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. State level AA only affects bombers and does some damage to CAS. New comments cannot be posted and votes cannot be cast. My inf strat at the moment is; Main inf - 30w, Fillers - 15w, Fillers have aa and main inf have whatever you'd like. As I only did a bit on that, and the only things that experience supply issues are deathstacks of 20 infantry cos they got pushed out of their frontline. This is a min-maxing guide as well as a strategy guide for the Soviet Union. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. This guide is single-player oriented. And, at the beginning of the war, youll be 10 tiles from Berlin, not in Belorussia. New comments cannot be posted and votes cannot be cast. Also here is what you need to know: Here is an example of how you can start off teching. First off, the tanks: Now the probably most important variant, Fighter II: If you still have air XP left, upgrade your CAS: The Great Purge is National Focus that you have to pick in order to avoid a Civil War. Support Companies: ALWAYS engineers on your marines. It is rich in both natural and human resources and has decent technology. When reach the year 42-43 and the Axis have pushed you to the Stalinline or even further and you are still stalling them, trying to avoid encirclements and didnt lose too much and stabilized, you can wait for the time to strike back. With Mobile Warfare you should keep him. Generally, for heavies, you don't want to use motorized if you can avoid it, since it negates a lot of their biggest advantages. OP Soviet Union Guide [1]- HOI4 No Step Back- Focus Tree/ PP Order/ Army Composition. For more information, please see our You can't do it instantly but you can be pretty quick. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. It's really good. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. Yet Germanys 9inf and 3 arty or 6/2s somehow push even my tanks and their 5/6 med tanks too. 4) Conquering Benelux as far-right/ far-left Belgium or Netherlands, then fending off the Nazis until the US come to your help. Join. Japan cant go to war with you, Sweden is usually banned, and raiding convoys in certain vital areas is not allowed on some servers. As soon as the Civil War breaks out send this to Republican Spain together with 5 mountaineer divisions (which I will show you how to make) and some air volunteers: First lets look at your main infantry division: For the later stages of the war, we are using tanks. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=1366301064&searchtext=PFW, The Great Purge and the Molotov-Ribbentrop pact as well as the German Research. Fun Fact: If you switch to the Superior Firepower doctrine and install the unique Armor Genius advisor BEFORE you complete the Great Purge, he actually gets killed instead of the Mass Assault expert Tukhachevsky. Have 7/2 infantry template with engineers, had air superiority while they broke through too! Then Armament Effort when China starts, Railway Network when youve built all 60% slots on dispersed 2, No focus until Great Purge, Purge in May 1938, Top row War eco, civ construction, free trade, stability in order, Middle row Heavy tank design, industry design, generic military theorist, infantry design in order, Bottom row Army training time, tanks, concealment, recovery rate in order, Use infrastructure, mil->civ conversion, and research juggling to build large industry, 200+ owned civs in 1939 (after Finland and Baltics), prioritize high infra states behind Stalin Line, 230+ mils by Jun 1941, prioritize 40-50% infra states behind Stalin Line, Exceed German factory output by summer 1942, Liberal use of research juggling, electronics, industry, construction 2x, Heavy tank 3 in 1940, Moderns by 1943 with heavy tank designer, HSPG and ModSPG by 1943 with medium tank designer, Land doctrine complete by 1942 (SF right-left), 2 panzer experts, as many terrain traits and amubushers as possible. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. Cookie Notice Every focus Ive completed in this screenshot is needed and justified. Personally, I do heavies if I only have 1 or 2 tank research bonuses, and would only do mediums if I had 3. Shock Troopers. New comments cannot be posted and votes cannot be cast. Transport to have bread and fish rain down onto your men.. also guns. So, what are you waiting for? I decided to test that theory by playing Soviets and imposing a rule of defense only until 1943. So 5-9 out of 24 is the guideline for a full army, 2/7 is the guideline for German troops sent to Spain. You have a couple of different infantry templates but they're all not good. I've been leaning away from conversion. Is there any nations you would like me to do? This is a min-maxing guide as well as a strategy guide for the Soviet Union. For more guides onHearts of Iron IV, be sure to check out its game page. You can find part 1 here, part 2 here and part 3 here. National Anthem of USSRWatch this video on YouTube How To Tune Stabilizers: A Comprehensive Guide! The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. These rules will help your game run smoother and increase your chances onto securing world domination. I used to play games mainly in Germany, France and Japan. With tanks, start the BT-7 (Light tank II) before you accept the German tank treaty. The Collectivization Process12. The individual tanks have 200 armor and 100+ piercing, and I . Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Winter is a game changer. Just research the second Light Armor in 1936, then start researching 1st Medium Armor in 1937 just before signing the treaty, then youll have your 2 MArmor bonuses from the treaty, and the last one, for T54, from the Great Purge tree. I got it by accident because I lost to Germany. Now lets have a look at our government and cabinet. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. So a panzer leader grind will have 14 infantry fighting on the frontlines and 10 "tanks" assigned to a fallback line somewhere else. This item will only be visible to you, admins, and anyone marked as a creator. Soviets would get significantly more imports so their economy could switch to military production sooner. Expand the Agitprop7. 2017-12-20 17: . Clicking on the branches leads to the appropriate section. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. These are meant to be cost-efficient, after all. Your current template is 8-1- inf-arty-AT with support engineers, recon, arty, AT, field hospitals. You can find part 1 here, part 2 here and part 3 here. Then you worsened the issue by going closed economy so you can't get any trade and your construction speed is slower. (A Comprehensive Guide to Texturing your Wargaming Terrain), How To Make A Guitar : Part 3/3 - EVERY SINGLE STEP EXPLAINED, Retopology in Blender using PolyQuilt addon. Variants: You can reduce the ratio to 12/8 if it gets you armor but that's unlikely to happen. How is it possible to get those spanish volunteer division templates in 1936? This is a vanilla (1.10.x), multiplayer-oriented guide, but naturally applies to singleplayer as well. Read on, and see how you can faithfully serve General Secretary Stalin. I particularly like ideas 1 and 4 and will look into writing these at some point. For HT conversion, I will directly convert my volunteers into heavy tanks. Arise children of the Fatherland! My 4 tanks cant do crap against infantry nor other tanks even attrition. As you can see, though, they have as much hard attack as the pure heavy division for almost half the cost, and similar hardness as well. Amtracs are very useful for the Axis for river crossings, especially since your tanks won't necessarily be able to survive after force attacking across a river in the way that heavies would. Support Companies: Same as all the other tanks. If you just do that, you'll have way more total factories by 1942 (and at least double the number you do now by 1944). Signals are up for debate but potentially useful to ensure you reinforce, especially once your tank stacks start getting bigger. - Greetings comrades! You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. Centralization and Discipline15. Check out my France guide under the Division Template section as this should help (https://www.keengamer.com/article/20323_hearts-of-iron-iv-france-guide). But most of time they just seem to be losing manpower and equipment without really getting the xp. In your national focus tree, you should go down the Positive Heroism root as opposed to the Collectivist Propaganda as you get Konstantin Rokossovsky (Armor Genius) and higher research reduction times, making you more advanced by the time you go to war in 1941. I AM YOUR GOD!!!!!!!! Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. I prefer using artillery, but rockets can be used. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. War Heroes18. hanks for watching, I hope to see you all on the next one :), do also check out my twitch where I play a lot of HOI 4 and other paradox interactive titles, and am always happy to answer questions regarding strategy and the meta.discord.gg/ZgnZf67Rtwitch.tv/thatjamesguy01---------------------------------------------------------------------------- Music Provided By Bass Rebels https://www.youtube.com/c/BassRebels----------------------------------------------------------------------------#Guide #HOI4 #LaResistance00:00 - Intro00:47 - Focus Order00:05:22 - PP Spends00:08:25 - Tech Order00:10:20 - Construction Order + Espionage00:14:20 - Production and Unit Placement