If a folder doesn't have specific item slots, these are used for items:GFX_technology_available_item_bg is used for technologies that are shown to be available for the player to selectGFX_technology_branch_item_bg is used for items that are mutually exclusive to a technology you've already researchedGFX_technology_unavailable_item_bg is used for technologies that the country is not yet able to researchGFX_technology_researched_item_bg is used for technologies that the country has already researched.GFX_technology_currently_researching_item_bg is used for technologies that are currently selected by the country. Much of this will be familiar to players of New Vegas, but there is plenty grabbed from the lore of the first and second Fallout games as well. Create an account to follow your favorite communities and start taking part in conversations. I've revamped my mod Scenario: Overlord and lifted it from Beta status. For example, the following will result in the value of 3 for POL and a value of 1 for every other country: An arbitrarily large amount of modifiers is possible to add to an ai_will_do, and they will apply in the order they're put in the code. The official subreddit for the Hearts of Iron 4 Mod Road to 56. It also will have to be within a technology folder that's assigned to hold doctrines. 5 days ago. Or do. This could also be considered an overhaul mod of sorts given the extensive work done with the AI, but its not meant to necessarily give the player an alternative scenario or a more immersive experience. Press question mark to learn the rest of the keyboard shortcuts. Similarly to technologies, the GUI file is very interconnected with the doctrine definitions. If youre achievement hunting, youll need to find those mods that will tell you in their descriptions that theyre Ironman compatible. How do I use the "add equipment" command with Road to 56 - Reddit This is done with inserting an instantTextBoxType with the name of "Name" into the item, usually between the "Icon" and "bonus_icon". There are plans to extend the timeline into the 1990s. After this, there are two types of experience costs that can be used: xp_boost_cost = 40 and xp_research_bonus = 1.5 can be used to make the technology be boosted by experience. on Paradox technology, Legal This mod is compatible with Version 1.10 Collie & all DLC. If youre interested in learning more, we did a more in-depth mod reviewthat explores what makes it so compelling. In order to make the folder appear in-game, the graphical user interface needs to be edited accordingly. The format = "LEFT" argument is used to tell into which direction to aim x and y. By default, these are defined in /Hearts of Iron IV/interface/countrytechtreeview.gfx. A simple technology folder definition looks like the following: In here, one important thing is the iconType representing the background, in this case called my_techtree_bg. In addition to these terrains, amphibious gets used for naval invasions and river gets used for river crossings. These are the only ships whose equipment can be obtained through cheat codes. Make sure you dont accidentally download the old version of the mod. doctrine_name = my_doctrine_name is also defined within the first doctrine of the branch in order to let the player know the name of the doctrine branch when hovering over the icon (e.g. Please Help! If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. Youll end up switching sides several times, which can be great fun after all, when youre a master of the game, the only way to have a worthy opponent is to play against yourself. The icon of the technology the position on the box. Information, Frequently Asked These in particular are, by appearance, regular non-square rectangular land items in base game, such as the one used for Infantry Equipment; however, GFX_technology_branch_item_bg uses a smaller, square, icon since the base game doesn't have any mutually exclusive techs of the larger size. Compatible with Collie 1.10. This is typically set to be never true for hidden technologies in order to prevent AI from researching it. Questions, Paradox Youre usually left scrambling to sort out a great mess the AI has made for you, but at the same time, you can always put your nation in a terrible position, safe in the knowledge that youll be outta there long before unfriendly tanks roll into the capital. This has an effect on production efficency retention. is it possible to find out the name of the equipment from the mods? The name of the equipment you wish to add. In addition, it's also possible to make a technology apply a bonus for specific sub-units making up land templates, ships, and the airforce. This mod is compatible with Version 1.10 Collie & all DLC. The technology tree branch follows the name formatting of the first technology's name with _tree appended in the end. This shows up in the country's research menu in the top.research_sharing_per_country_bonus = 0.05 assigns how much of a bonus the technology sharing group grants for every other member that has researched that particular technology.categories = { } is a list of technology categories separated by whitespace characters. Each tank equipment type and the armored vehicles based on it form a family. A gorgeous tour de force, no one is the poorer for this graphical upgrade which brings an added level of immersion to the rampaging divisions vying for global control. The obvious drawback is that this is not at all historically accurate but it does offer the player the choice to roleplay their way into a more reasonable peace table if they so desire, or just greedily skew everything intheirfavour. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. But you have to go down the Confederate path. A family of equipment types share common mechanical parts that make transitioning production between them easier. Convoys (only 1). If youve gotten rather entrenched in yourHOI4habits, the Country Roulette mod can be a handy way to break the mould and get a taste of more nations. This is a community maintained wiki. If a technology doesn't have any other technology as a requirement using path in any folder where it's placed, then it must have a separate gridboxType definition within the folder's container window. Its a unique way to experience Hearts of Iron 4, almost akin to a new mode. The Road to 56 Improved mod for Hearts of Iron IV - Mod DB Press question mark to learn the rest of the keyboard shortcuts. Additionally, XOR = { } is used to make the technology be mutually-exclusive with every technology specified within. If you dont have Man the Guns, the mod will also cause some unexpected AI behaviour. The game uses them to know where exactly to locate the branches, how much to distance items within them, and in which direction to take the coordinates. It is kept here for people who want to use it, and for possible inclusion as a mod resource. For example, to add 1936 German starter light tanks, use the command: You need to sign in or create an account to do that. If you spot a mistake then you are welcome to fix it. This command removes 100 of 'infantry_equipment_1'. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. It is only visible to you. start_year = 1935 assigns the year at which the technology is intended to be researched. I try ae 5000 infantry_equipment_1 and it isnt accepted. If it is false, then the technology will be impossible to research through the research menu, but it will still remain possible to research via an effect and it will remain visible in the menu. Adding icons, including the background or the stripes highlighting technologies. Remember that most mods are not compatible with Ironman as they change game balance. This in particular is done in the. One of the best examples of the impressive capabilities of totally overhauling the game, this mod promises political intrigue thats worthy of network news. Support Equipment is an example of a type of equipment. Technologies can make the bonus apply to either the sub-unit types themselves, or the categories they fall in, defined in /Hearts of Iron IV/common/unit_tags/*.txt and specified in the sub-unit definitions. One of the more famous mods from the days of Hearts of Iron 3, BlackICE is an immersion & realism mod aimed at making the game more challenging & historical. See also: Air units. Dont use this mod. In order to select a technology folder, it should appear in the top selection. Equipment - Hearts of Iron 4 Wiki - Paradox Wikis When a country unlocks a type of equipment while employing a matching design company, its bonuses will be attached to all variants of that equipment type. The mod will be automatically downloaded and will populate the mods section inHOI4s launcher. This is a complete list of all add_equipment commands for HOI4. This mod is, unfortunately, fully compatible up to 1.10 Collie. Simply check the Paradox forum for their listed mods and follow their instructions on their respective threads to download them. For doctrines, it's also typical to add the textbox detailing what the folder is. The country-specific equipment and technology icons are done with inserting the country tag between GFX and the name of the technology, still separated with underscores, as name = GFX_HON_my_technology_1_medium. Questions, Paradox These would be used for both regular and small items - in order to make small items be smaller by appearance, folder-specific sprite definition are required. DISCLAIMER: Many of these mods have been since discontinued or abandoned. All trademarks are property of their respective owners in the US and other countries. Sub-units are done with enable_subunits = { }, and modules - with enable_equipment_modules = { }, with the same formatting as for equipment types: whitespace-separated entries within to set them to be unlocked. From Kaiserreich to Old World Blues, here's our full list of the very best Hearts of Iron 4 mods for Paradox's mammoth WW2 grand strategy game. The only way to add a country to a technology sharing group is to use the add_to_tech_sharing_group effect to do so. First look at new wave of Warhammer 40k Horus Heresy marines, Unreadable MTG cards in draft packs a mistake, Wizards says, SpongeBob Warhammer army crafted from cornstarch and PVA glue, Blood Bowl 3 dev says fixes are coming after open letter, Winter is coming to medieval Zombicide board game, Age of Wonders 4 preview a promise of endless adventure, For more Warhammer, MTG, and DnD, follow us on, Cold War Iron Curtain: A World Divided (Total Conversion), End of a New Beginning(Total Conversion), BlackICE Historical Immersion Mod (Total Conversion/Immersion), The Great War (Total Conversion/Immersion), The Road to 56 (Total Conversion/Immersion), Hearts of Oak Man the Guns (Total Conversion/Immersion), Millennium Dawn: Modern Day Mod (Total Conversion/Immersion), Player-Led Peace Conferences (Mechanics/Balance), HOI4 In Real Time! The parent of an equipment type is the type unlocked by the previous technology in the chain belonging to the same archetype. The picture defined within is done with the picture iconType, and it cannot be changed to be technology-specific, it depends only on the sub-technology index of the technology. Check if you have auto-updates enabled for mods and then, if youre unsure, simply relaunch the HoI4 launcher to check if all of the mods are present and up to date. Equipment is the military hardware needed by units to operate and largely determines their stats. However, they are mostly similar in definition. When unresearched via an effect, this doesn't work entirely properly, rather, the database object in question will remain possible to use for the country until a restart of the game. Contents 1 Features 2 Further Information 3 Credits 4 General Information Features New focus trees or improvements for almost all starting nations, and overhauls of vanilla ones. The Road to 56 (HOI4) DShakey 39K subscribers 37K views 9 months ago #hoi4 #rt56 Today begin our journey to 1956 playing as India in the newly updated Road to 56 mod for Hearts of Iron. This is a submod for the extensive and popular "Road to 56" you can find on the workshop. While the above folder section detailed the insides of the folder, it didn't detail adding the folder to the selection. unbrauchbar,da der mod nicht aktualisiert wird.. Mod is broken. World News brings back the newspaper feature of Victoria II, giving a glimpse into the life of the average person during wartime. The graphical user interface file where the technology tree is defined is /Hearts of Iron IV/interface/countrytechtreeview.gui, requiring edits for each new technology folder or branch within the folder. This mod is compatible with Version 1.10 Collie & all DLC. Information, Frequently Asked Broken, currently experiencing UI issues with kitties on buttons, and the tech screen will not open. After this, there are two types of experience costs that can be used: ai_will_do = { } is a MTTH block that decides the likelihood for the AI to do this focus if an AI strategy plan is not set. For this reason, it's better to avoid unresearching technologies such as this and treat these database objects as being granted for forever without being possible to take away. This does not modify the start year shown in the top of the technology folder for some of the folders, this is defined within the interface file of the folder. Focus on taking back the east ASAP then move to the west, as some more states in the Midwest will secede too but they're not worth much. A sub-technology slot is defined with a containerWindowType with the name of "sub_technology_slot_0", with the last number being 0 for the first one, 1 for the second one, and 2 for the third one. This item will only be visible in searches to you, your friends, and admins. This item has been removed from the community because it violates Steam Community & Content Guidelines. These are the best Hearts of Iron 4 mods in 2023: Cold War Iron Curtain: A World Divided (Total Conversion) End of a New Beginning (Total Conversion) BlackICE Historical Immersion Mod (Total Conversion/Immersion) The Great War (Total Conversion/Immersion) The Road to 56 (Total Conversion/Immersion) It is only visible to you. In either case, countries can further modify several types of equipment by spending the respective kind of experience. See also: Naval units. This item will only be visible in searches to you, your friends, and admins. Fun fact, the developers of this mod have actually launched a Patreon to fund development of their from-scratch WW1 game, Fields of History: The Great War. Keep in mind that not all mods might be found on the Steam Workshop, even if the vast majority are. The items the icons used for each technology, including the background box itself. Please see the. A true joy to experience for the story and drama with brand new ideologies and situations based on all of the consequences of this what if. Each technology is located within /Hearts of Iron IV/common/technologies/*.txt files, within the technologies = { } block traditionally encompassing the entire contents of the file. For example, slotsize = { width = 70 height = 70 } would mean that both x and y represent 70 pixels in the GUI. A lot of AI modifiers that apply to every single technology can be changed within defines. Everything from new units and equipment, to new national Focus Trees (many borrowed from other mods that have done good work in this area), to expanding on the Law and Politics mechanics has been looked at. This can be useful for technologies which use an icon that's not the same as the equipment that it unlocks, such as the landing craft or rocket engine technologies in base game. Press question mark to learn the rest of the keyboard shortcuts. No the game will uninstall itself and the devs will come over, kick the shit out of you and steal your money. The menu for viewing the tree is defined within /Hearts of Iron IV/interface/countrytechtreeview.gui for technologies and /Hearts of Iron IV/interface/countrydoctrinetreeview.gui for doctrines. This is an example of a regular item with a sub-technology slot and the technology's name shown, with positions also adjusted for a regular item slot size: There are 5 sprites defined for item slots. Create an account to follow your favorite communities and start taking part in conversations. Check the mod pages on Steam or the Paradox forums on how to do this since it might be different for each mod and version of the game. With a keen focus on deepening historical accuracy with challenges for the player, this mod succeeds in bringing more life to this cacophony of death. Do console commands work with RT56? : r/hoi4 - reddit A similar effect can be used to remove them, and technology sharing groups can be set to automatically kick out members that don't meet requirements. As of Man the Guns, USA uses the base game trees, and you need that DLC to unlock non-democratic branches. With the mission briefing done, lets ride this tiger, and focus on four salient categories to encircle some of the bestHOI4modsout there. For comparison, a value of 1 is equal to 100 days worth of research assuming fully default research speed with no modifiers[1]. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. This mod is compatibleup to Husky 1.9.2., but it doesnt work with other non-graphics mods. Steam Workshop::Expanded Technology + Industry + Equipment Have you ever thought: Gee, HOI4 goes way too fast for me! The tabs in the top of the tree allowing changing between technology folders. The item slots for sub-technologies are defined similarly, although with technology changed to subtechnology. The Great War. Expanded Technology + Industry + Equipment, Literally read description if you want updates (use RT56). Not content to wait for Paradox to release content packs for various countries, The Road to 56 provides deep and sometimes quirky focus trees for dozens of countries overlooked by the base game. Technologies can be used to apply effects and static modifiers towards the country researching them. Taking my_category_1 as an example, it'd have the localisation of this: In particular, the first one, the same as the category's name, is used for most cases (such as the one-time bonuses and technology sharing groups), while the second one, with _research appended in the end, is used for the research_bonus-type modifiers. The player never sees the category for each technology, but it does have certain uses, including but not limited to: Technology categories are defined within a technology_categories = { } block within /Hearts of Iron IV/common/technology_tags/*.txt files, where each category is separated with whitespace characters, no other info being assigned to it. Does not require any DLC at the moment, and users are reporting that it seems to work fine with 1.10 Collie anyway. Of all the Paradox titles to deploy massive mods libraries, none might compare with the whopping collection of over 20,000Hearts of Iron 4Mods. The Great Wardoes exactly what it says on the tin Hearts of Iron 4 has been transformed to the world of 1910, where old-fashioned imperialistic powers jockey for supremacy at the dawn of the 20th Century. With Road to 56's extensive rework and their addition of a new civil war focus tree for the soviet Union, i thought this would work extremely smoothly as a dependent for this mod. The table below excludes armor designed by the No Step Back DLC tank designer. HOI4 Country Tags List | HOI4 Cheats This is my old technology mod, and the original core of Road to 56. We've massively expanded the technology tree, extended the timeline to 1956, and developed some truly awesome alternate-history paths for nearly every country. Technology sharing groups are a feature from the Together for Victory DLC (requiring it), allowing to receive bonuses to researching technology that other members of the group have already researched, up to 50%[5].